My name is Eirik and I come from Norway where I am currently doing my bachelor in game techonology and simulations at Inland Norway University of Applied Sciences - INN University (currently in my second year).
My dream is to become a gameplay programmer either in a startup-indie team, an existing team, or a AAA company. Right now I mainly focus on making small prototypes where I can explore and learn new ways of making gameplay fun. Though I have to say I prefer programming 3D games over 2D. It is also worth mentioning that I am using Unity for my projects, but I also have some experience with C++/SQL/OpenGL through my classes at school.
If anyone have a small project where they need some help with programming, please let me know! I am always up for a challenge.
Here is one of my prototypes. This project took me 80-90 hours over the course of one week. Also had help with Audio, Animation, and UI from a class mate. (Be warned, there will be Unity-assetstore stuff in here) All programming was done by me:
I really love the look of Roger the Imp - super impressed at how much you got done in such a short time frame! Do you think you'll continue working on the project, or was it just made for practice? I'd definitely love to play a full version of it, the style is great. I love his little crown. :'D
Originially the plan was to complete the introduction level, and then add 30-60 minutes of gameplay ontop of that. Due to exams coming up, I will just leave it as it is, and maybe create something with orginial assets in the future.